paper mario orgami king
Tags: personal
- Paper mario orgami king battles use “good” and “perfect” for when the battles in up properly
- How well can we solve this via SMT?
- Two main targets:
- Hammer 2x2
- Boots 1x4
- N moves:
- 4 rings
- Up/down
- Left right
- Possible board states:
- 12 ring spokes
- 4 ring slots per spoke
- 48 total positions
- Via constraints
- 12x4 array
- 0 as the horizontal index rotating clockwise
- solve s.t. row is either:
- all filed (1,1,1,1)
- half filled (1,1,0,0)
- movements: either shift backwards/upwards by any mount
- (1,1,0,0) -> (0,1,1,0), -> (0,0,1,1)
- or upwards
- (0,0,0,0) & (0,0,0,1) -> (0,0,0,1) & (0,0,0,0)
- 12x4 array