paper mario orgami king
Tags: personal
- Paper mario orgami king battles use “good” and “perfect” for when the battles in up properly
 - How well can we solve this via SMT?
 - Two main targets:
- Hammer 2x2
 - Boots 1x4
 
 - N moves:
- 4 rings
 - Up/down
 - Left right
 
 - Possible board states:
- 12 ring spokes
 - 4 ring slots per spoke
 - 48 total positions
 
 - Via constraints
- 12x4 array
- 0 as the horizontal index rotating clockwise
 
 - solve s.t. row is either:
- all filed (1,1,1,1)
 - half filled (1,1,0,0)
 
 - movements: either shift backwards/upwards by any mount
- (1,1,0,0) -> (0,1,1,0), -> (0,0,1,1)
 - or upwards
- (0,0,0,0) & (0,0,0,1) -> (0,0,0,1) & (0,0,0,0)
 
 
 
 - 12x4 array